| |
Name
of game:
Hotel Mario |
Released:
1992 CD-I |
Review:
N/A |
Quick
facts:
Mario
must search through seven large hotels for his beloved
Peach. |
|
|

Click the picture to see a larger version.
Bowser has taken over the Mushroom Kingdom - he's kidnapped Princess
Toadstool and is holding her in one of seven hotels in the kingdom.
Only you and Mario can free the Princess but you'll have to battle
Koopas, Para Bombs, Banzai Bill, Spiney, Montey, Pat the Bat and other
nefarious nasties!
This is what you can read on the front
of the CD case to this mysterious Mario game, made entirely by Philips
Fantasy Factory.
The story is as follows: Bowser has kidnapped Peach and built seven
large hotels in the Mushroom Kingdom. One for each of his Koopakids.
Bowser has hidden Peach somewhere in those seven hotels and have challenged
Mario and Luigi to go look for her.
In each and every one of the hotels, Mario must check all the doors
to see if Peach is there. Obviously she won't be, but you have to
check every door in the hotel before you can proceed to the next.
Behind closed doors Mario can also find certain power ups that can
help him such as the Super Mushroom and the Fire Flower. Crawling
around the levels are Bowser's nasties. To avoid them Mario can jump
, duck, escape through doors, use elevators, or shoot fireballs at
them. Mario can also find a Starman and be invincible.
Throughout the hotels are also cleverly designed traps that Mario
must avoid.
The enemies:
Goomba - The regular Bowser nasty. One jump and he's out.
Koopas -
The turtle like enemies appear here as well.
Wiggler. Mario must jump on his head several times to kill
of this worm.
Parabomb. They come in parachutes from above and land on a
random floor. There they walk around a while before they blow.
Mini Ninja - These black enemies hide in some doorways and
attacks Mario when he least expects it!
Buzzy Beetle - The beetles from Super Mario Bros 3 appear here
too.
Spiny - The spikes on this beetle's back makes it 'unstompable'.
Flying Koopa (Para Koopa) - They fly all over the screen.
Flying Goomba - This Goomba can fly, but only between floors.
Banzai Bill - When you hear a sound of a cannon firing on of
these big Bullet Bills will soon appear!
Boo Buddies - The classic ghost enemy.
Big Boo - Bigger but slower than the Boo buddie.
Skeleton Koopa - Remember the bone Koopas from some of the
fortresses in Super Mario Bros 3 and Super Mario World? They're back,
and just like in the other games they can't be killed by jumping on
them. He will fall into a pile of bones but come to life soon again.
The only way too kill him is to shoot him with fireballs or run into
him with a Starman.
Pat the Bat - This little bats live under the bottom floor
in some hotels and fly upwards.
Mecha Koopa - The mechanical Koopas that Bowser throws after
Mario in Super Mario World makes a comeback here. Now they can open
doors. As usual you can jump on him, but he will only be stunned for
2 seconds. Eventually he will wind down and stop.
Bellhop - These are faster than regular Goombas and turns randomly.
Rhinestone Goomba - A regular Goomba, except that these can
open doors.
Z Koopa - This tuxedo-wearing Koopa fly around on the screen
in a complex pattern.

One of the
hotels. If you look closely you can spot Mario in the middle of the
picture.

Some sort of hotel,located in the trees...
|