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Super
Mario Bros - Super Show
The extra in-depth Super Mario
Bros. Super Show episode guide, volume 2.
Episode
2: "King Mario of Cramalot"
synopsis:
Mario and co. travel to the land of Cramalot to find the fabled magician
Mervin, who will hopefully be a helpful ally against Koopa. No sooner
have they
arrived than they are attacked by a group of badly-animated Beezos.
Panic all round, until they are saved by none other than the elusive
Mervin, who takes them to
his lofty three-piece appartment (complete with oooh, two pieces of
furniture) and explains how Koopa has taken over the throne of Cramalot
after the old king
died. Actually, he doen't explain, it just happened. My guess is that
Koopa won the elections by making false promises about improved medical
facilities and free
Sailor Moon trading cards and that Mervin's too embarrassed to admit
that the people fell for it. Anyway, to become the legitimate king,
one must pull a sacred
golden plunger from a sink in the middle of the town (my knowledge
of politics is strictly zero, but something tells me this is a bit
far-fetched). Mario immediately
pulls the plunger fom the sink in front of the entire population of
Cramalot (a measly three figurants), only to have it ripped off straight
away by Koopa who then
chucks him and the others into his prison. You'll notice, by the way,
that Koopa absolutely always puts them into a prison instead of attempting
to kill them on the
spot. Maybe he's got a thing with handcuffs and bondage as well as
with feet? Either that or he's very slow on the uptake. Or both. Inside
the prison, the situation
soon turns to disaster: the ceiling comes down, the room fills with
water, and the release of the latest Ranma 1/2 videotape gets delayed.
Mervin pops by and
rescues them from these terrors (including the crap directing) by
teleporting them to a swampy area, where Mario is given the saint
plumbers' snake Excalibur (the
Holy Handgrenades were temporarily out of stock), which gives him
his transformation. Time to storm Koopa's castle, then. After Luigi
succeeds in jumping over the
Trouter-infested moat (Luigi was chosen instead of the powered-up
Mario for this task because he would very probably fall in, thus giving
the others the chance to
swim past while the Trouters were devouring Luigi. Probably.), the
full-frontal attack against Koopa is launched. "To heck with
believeable attack tactics, let's just
storm an entire castle with only five people!". Surprisingly,
it works, and after a bit of duelling, the Plunger of Oblivion is
knocked out of Koopas hands and he
buggers off through a warp zone. As a little final scene, Mario is
offered the title of king of Cramalot, but he refuses when he finds
out about the inflation rate and the
growing number of suicides in Cramalot. Actually, that's a lie. He
declines the offer because a king must, apparently be in great shape
and have a superbly sleek and
sexy figure (it's a tough job...), and Mario hates the idea of dieting
and exercising. Same here. Mervin is then crowned king, even though
he has a figure like a
disused coffee dispenser. I told you politics were freaky.....
What's
good?
-Mario
gets to transform and have a bit of a duel with Koopa
-Koopa
gets to do a lot of shouting His voice actor must have a set of humongous
lungs to keep that up.
-Quite
fast-moving storyline again.
-Some
of the dialog could have been quite funny....
What's
bad?
-...Unfortunately,
all of the "witty" dialog seems hopelessly out of place
due to very lame directing.
-Animation
quality has taken a bit of a plunge as well.
-Toad
still has his bogus color scheme.
-The plot
has some gaping holes in it here and there.
Overall:
Some serious flaws. Lazy animation makes some scenes look simply ridiculous,
most of the wisecracks seem quite clumsy as well. What really does
this episode in, though, is the lame-arsed directing (example: the
scene with the Beezos at the beginning has some very sluggish timing).
A showcase of both shoddy directing and animation is the scene when
the ceiling is lowered in the prison: the height and speed of the
ceiling keeps switching around with zero logic. Shame, that, as it
had some promise, with an occasionally witty script and big battle
scene at the end, complete with a transformation for Mario, but that
really can't save this episode.
Rating:
2 out of 5
Live-action
segment: A girl turns up on Mario and Luigi's doorstep, claiming
to be "Patty, the sad-eyed orphan girl" (tm and c. 1989,
Unlikely Productions). She immediately puts on a tremendous melodrama
act. Suckered by this, Mario and Luigi agree to throw her a birthday
party, which translates into dumping the brat in front of the TV with
a load of fatmakers. She starts to act like a horrid pain as well,
but then her real parents turn up and her devious little scheme is
blown wide open. Her father grounds her "until the year 2000!".
Just a few more months to go then, Pat.
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