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Super
Mario Bros - Super Show The extra in-depth Super Mario
Bros. Super Show episode guide, volume 26.
Episode
26: "Koopenstein"
Synopsis: The setting for this episode is the region of the
"Swiss cheese Alps", where a small village is being terrorised
by a nutty scientist. To bring this situation to an end, the villagers
have summoned the Mario crew, and Mario establishes a breathtaking
hypothesis: he reckons that the flipped scientist in question must
be Koopa, seeing as how "he called himself doctor Koopenstein".
Uhm...duh. Note that this is one of the very rare times that Mario
actually manages to see through an idiotic plot element. Most of the
time, stuff of this calibre would have him completely stumped.
The mayor of the menaced village hands the princess "the key
to the village", which is of absolutely no use whatsoever. It's
a bit bizarre that this mayor bears a striking resemblence with the
"mayor Fettucini" of last episode (like two drops of water),
and that he sounds as if he's gulped down a gallon of helium, but
oh well. Hiding behind some rapidly-drawn scenery, Mouser observes
this scene and decides to warn doctor Koopenstein of the Mario's presence.
The princess promises that they'll do their best to end the current
crisis, and in a fit of unbridled happiness, the entire population
performs a shoddily-animated joyful jig.
The screen then cuts to a dramatic pan around the scenery (sort of),
complete with howls of "Ohyodelawooheehee" in the background
(it's the sound engineer screaming in agony after getting kicked in
the groin). We are then treated to a scene inside Koopa's office building.
Koopa, who is so badly drawn in this episode that it looks as if he's
had a few gin 'n tonics too many (I think they've tried to have him
wearing glasses, but it all went horribly wrong), is gloating over
the fact that his "monster robot Troopa" is nearly complete.
All it needs now is a brain, which is very difficult to come by for
Koopa (he tried the director, the dubbing mixer and half of the voice
actors, and found no brains whatsoever). Mouser, who rushes in at
that point is billed as too stupid to supply the monster's brain by
Koopa. In response to this, Mouser informs Koopa that the Mario team
are as of now in the village, and Koopa is quite pleased to hear this.
He reasons that, even though Mario and Luigi may not exactly be nobel
prize winners, he should get a good enough brain by ripping off the
contents of both their skulls. He's being far too optimistic, there.
Mouser is then sternly ordered to capture the Marios, and Koopa menaces
that if he fails, he'll be fed to the robot monster. Close-up of the
robot monster. Shock! It's a badly-drawn hybrid between a Habitat
stainless steel kettle and captain Jean-Luc Picard! Mouser, understandably,
is horrified.
The Mario gang have made their way to Koopa's quarters, meanwhile,
and Mario attempts to get in by simply knocking at the door and shouting
that they're here to fix the plumbing. Nobody falls for it, however,
and as Toad so sharply points out, this action was not only useless,
it was also rather dim, as it has alerted Koopa's cronies of their
presence. Toad's alternate solution is as follows: he mysteriously
climbs up a steep wall, in search of another entrance and will let
the others in from the inside. Only this plan has a few leaks in it:
he bumps into a horde of Shy-guys once he gets to the top of the wall.
The Marios aren't doing any better, as Mouser and another group of
Shy-guys have surprised them and rapidly captured them. They're taken
to a triumphant Koopa, who plans to rip off the (eventual) brain of
Mario and Luigi right away. To this end, he puts them under an electronic
hairdryer, and is shocked to find out how terminally idiotic they
really are. Well, what else did he expect? Toad has gotten himself
out of his sticky situation, in the meantime, by throwing a coin into
the air, telling a cockamamy story and firing a cannon at the Shy-guys.
After this, he rapidly continues to climb the wall, with the Shy-guys
still on his tail. Through a window, he witnesses the horrors that
Koopa is imposing upon the Marios and decides to put a stop to it.
The princess tries to halt Koopa's cruelties by menacingly telling
him to "Stop or I'll...I'll...do something!". That'll be
a first. What exactly does she have in mind? Shoot the animators?
Make a citizen's arrest on Koopa? Turn on her feminine charms? We'll
never find out, as at that point, Toad comes crashing through a window
and lands right on Koopa's head. Mouser trembles in terror while Toad
rapidly frees the Marios. However, as they try to run off, something
horrifying happens: during the chaos, Koopa, via extreme clumsyness
and improbable physics, ends up embedded underneath the hairdryer,
and the device is unwillingly switched on. Lightning crackles, the
animators make desperate attempts at drawing light effects, and then,
the full horror is revealed: Koopa has somehow been transformed into
"the Koopenstein's monster" (he's turned an attractive shade
of deep turquoise and has two bolts sticking out his head). Taking
advantage of the fact that the director is by now dead, the monster-turned
Koopa rips off the princess and dissappears, followed by Mouser who
howls in panic. The Marios are now confronted with a considerable
problem: they have no idea how to locate Koopa in the vast mountain
ranges. But then, the helium-addicted Mushroom mayor rushes towards
them and informs them that the Koopenstein's monster is attacking
the village. And he is: the terifying creature is menacing the entire
southern hemisphere of the second shopping district of Nowhere Town.
Something has to be done. The Marios engage a counter-offence, and
Mario performs a dramatic intro speech (all it lacks is the "oshioki
yo" pose), but the monster is unimpressed and punches Mario high
into the air. Mario ends up crashing into a clockwork tower, and beholds
how Toad attempts to kill the monster by detonating a bob-omb plant
into it's face. It doesn't work, however, and the monster is now very
cranky and about to get seriously nasty wth Luigi and Toad. Determined
to prevent this, Mario draws the monster's attention to himself by
shouting horrendous insults at it (or maybe that should be "at
him". Do I hear "at her"?). Now he's hurt the monster's
feelings, so it ends up ripping off the entire clockwork tower and
hurling it into the air, complete with Mario. Mario makes a harsh
landing in a field of mad cows, and passes out. Toad and Luigi are
flung into the air by the monster as well and land in the same field
as Mario (the crazy cows have mysteriously dissappeared). Mario is
woken up and informed that they've lost the battle. He is shocked.
But he doesn't admit defeat quite yet.
After a badly-scripted scene where Koopa returns to a cave where the
princess is imprisoned, Mario and co head back to Koopa's building
and attempt to rip off that robot monster Troopa thing. The robot
is still without a brain, but in this show, that is no disadvantage,
and so, the robotic creation is set in motion, and Mario heads off
towards Koopa's lair with it. This approaching menace is spotted by
a shoddily-drawn Mouser, who relates this latest development to Koopa.
Koopa and the robot then engage in terrifying combat. They grab each
other's arms and wobble about for a bit. Oh, and they hurl each other
to the ground. A hair-tearing song plays in the background while this
is going on. It sounds like what might happen if Sharon Apple and
Charles Trenet ever had children. Mouser tries to tip the balance
in Koopa's favor by nicking the robot's remote control from the hands
of Mario, who's suffering from the dreaded stand-there-and-stare syndrome.
But Toad foils this cruel plot by bringing Mouser down with a rapid
flying tackle. This results in Mouser dropping the remote, and the
robot then steps on the device, thus knackering it and strangely electrocuting
in one go the robot, Koopa and Mouser, who then promptly drop into
a river below. Koopa, who is somehow reverted back to his normal,
or rather, original form shouts at Mouser as they drift off. The Mario
bunch then head back to the village where they recieve their reward:
one measly pizza. And it's full of holes (on account of it's a Swiss
cheese pizza. Haw haw). Mario is not amused.
What's good?
-There's a decent amount of action.
-Mouser's quite active in this episode, and the Shy-guys are in there
as well.
-An attempt at mixing in a slight horror flavor adds a little something.
What's bad?
-The facial mimics of the characters are so badly done in this episode,
it's simply painful.
-A lot of the animation looks very unconvincing.
-Are they actually paying the director? No? Thought so.
-It's not just the Swiss cheese that has holes; the plot also follows
this trend. Or rather, it takes this trend to new heights.
-Koopa looks as if he was drawn with someone's left foot in this episode.
He's animated in this fashion as well.
Overall: How very tragic. The storyline had it's strong points,
and it might have been a good enough episode, had it not been for
the fact that the quality of the artwork and animation has taken an
enormous plunge all of a sudden. All of the character's facial expressions
are so clumsily done in this episode that it's just ridiculous. Koopa
in particular suffers from this. Add to that directing which is in
places, scandalously bad, and the whole thing falls to pieces despite
a good amount of action-packed scenes.
Rating: 2, 5 out of 5
Live-action segment: It's dodgy celebrity time again. This
time it's a singer (who does her hair with dynamite every morning)
who's back-up group has suddenly died of beri-beri, just before a
major concert. Typical. Her last resort is to force Mario and Luigi
to dress up in drag and wobble about on a scene. It's the only thing
she could afford, see.
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