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Super
Mario Bros - Super Show The extra in-depth Super Mario
Bros. Super Show episode guide, volume 6.
Episode
6: "Rolling down the river".
Synopsis: The princess has once again managed to get herself
imprisoned by Koopa (she must be doing it on purpose or something),
and is being held captive on his steamship. But Mario and Luigi are
already on board the ship, and keep a group of guards busy by playing
cards with them and cheating shamelessly. The guards are dreadfully
short-sighted and completely unable to see through Mario and Luigi's
"disguises" (a hat and a jacket). While this is going on,
Toad, disguised as a waiter, is trying to free the princess by smuggling
a cake with a nuclear warhead hidden inside it into her prison cel.
Koopa, however, sees right through his disguise and his painfully
phoney accent and chucks him into prison as well. Toad then hits the
princess with a crap joke.
Things are also going pear-shaped for the Mario bros, as the dim guards
have finally discovered Mario's blatant cheating and are no longer
falling for the naff disguise either. Mario and Luigi leg it, with
one Goomba and two Koopas on their tails. The suspense is inhuman.
Without thinking for one moment about turning around and actually
fighting, Mario and Luigi hop off the boat and into the river. That
wasn't a very bright move, as the river's infested by hungry Trouters.
However, the two plumbers are saved by a certain Mark Twang, captain
of a second steam ship, who happens to be involved in a race against
Koopa. The winner of the race gets to be the king of riverland. Koopa
and Mark Twang are the only ones taking part in the race, so riverland
must be a particularly un-interesting place to rule (population: 1,
5 inhabitants, ecosystem: rotten, climate: rotten, economy: non-existant,
size: pitiful. Why is Koopa even bothering with this?). Trouble is,
Koopa has sabotaged the engines of Twang's ship, so he has fallen
behind hopelessly. The Marios rapidly fix the engine (time: 4 seconds,
7 milliseconds) and Twang's ship is gradually catching up with Koopa.
But Koopa will have none of that and decides to use the dreaded black
pit Bob-ombs (a Bob-omb with a hole in it?) . This Bob-Omb's blast
radius is so large that it creates a bottomless pit in which all of
the river's water is sucked down. The strong current is gradually
pulling Twang's ship towards the pit and it looks like he and the
Marios have had it, but Mario miraculously secures the ship with a
plunger and a piece of rope. I have yet to hear of a plunger so sturdy
that it can support a whole ship (supposedly in an extremely violent
current as well), and it's a bit freaky that Mario didn't bother to
tie the rope at the end of the plunger to the ship, but it still works.
And besides, stranger things have happened. Only not often.
The Marios are now faced with a bit of a dilemma, as the huge pit
seems like an insurmountable obstacle. So they go see a fat-lipped
lady who runs a local call-centre for advice. She tells them to redirect
the river's path so that it goes around the pit. Oh, of course, why
didn't I think of that? In 3 seconds, 4 milliseconds, Mario and Luigi
have built a system of pipes and showers so enormous that it actually
does redirect the river around the pit (they got the materials from
a transdimensional storage chamber or something), and the race continues.
Miss Fat-lips comes along as well and hands the Marios a pair of amulets.
Besides being dead trendy accesoires, these amulets also transform
Mario and Luigi, and with their newly-acquired transformation they're
strong enough to speed up the ship big time by jumping up and down
on the external combustion rocket-engine with power-saving system
and catalysator. Thus, they once again catch up with Koopa and board
his ship. Koopa is terribly disgrunted at seeing the Marios sporting
more eyecatching accesoires to their outfits than him, so he swipes
the amulets, they lose their transformation and he is about to make
Mario walk the plank, when Twang and Lady Lips save them with a radish-firing
cannon. The princess then starts to mess with the steering wheel of
Koopa's ship (and nearly kills Mario in the process) and eventually
sends Koopa's ship crashing against the shore. Koopa is hurled into
the sand and Toad laughs evilly. The episode ends with another display
of gross food courtesy of the lip-woman.
What's good?
-animation quality is quite decent, if unspectacular
-both Mario and Luigi get to transform
-Goombas in pirate dress. Kawaii ^^.
-the new characters are actually not too difficult to stomach, even
with their phoney "Sutthewn" accents.
-a short, but noteworthy appearance by the enemy Clawgrip (that crab
boss from SMB2)
-Koopa wears an admirals outfit. Not one of his best garnments, but
still not bad.
What's bad?
-There are quite few stupidities in the storyline (the bit about redirecting
the river's path, for instance. It would take several years and a
fortune in government funding to build such a huge waterworks).
-Toad wearing a fake moustache is a horrendous sight.
-Some miserably failed attempts at with here and there.
Overall: Even though the plot once again has it's fair share
of moronity and some of the lines are quite lame, this is forgiveable
when you consider that overall, this episode is really quite good.
Lots of different enemies make an appearance, the story is quite quick
on it's feet and the new characters are okay for a change. The double
transformation is the icing on the cake.
Rating: 4 out of 5
Live-action segment: A certain doctor Frank N Stein becomes
the new neighbour of the Marios. It takes them a whole 4 minutes to
seize what is really going on, but by then all hell has already broken
loose and Mario has had his brain swapped with that of Frankie's monster.
Actually, that may be sort of an improvement, but they still decide
to revert things to their original state with a display of lame special
effects
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