REVIEW: Hexen 64 1996/1997, Nintendo 64
By: Nintendo
Type: First Person Shooter
Players: 1
Difficulty: Intermediate-Hard

 

LONG TERM INTEREST:

Hour

Day

Week

Mnth

Year

4

3

2

1

0

NINTENDO LAND'S SCORE:

Graphics

Sound

Playabl.

Lastabl.

OVERALL

87%

98%

90%

80%

88%

Hexen. Take DOOM. Now, add in medievil stuff, like Axes and Staffs and stuff. Now make an ability to be one of three classes: Fighter, Mage or Cleric. Once you select that, you're stuck in these huge woods with your buddies, if you have any, in front of this huge altar. If you walk up the stairs, out pops an Effin(Two-headed humanoid brown lizard...thing) and starts hitting you. Kill it, and walk into the building. From here on, you'll have to face evil stuff. This ain't no RPG or fantasy thing, this is real-time battling. This is real hard.


Flaming bat creature, Auch!

The graphics on this game are a little less than your adverege N64 game. They didn't use polygons for this game, they used, yes that's right, Sprites. The levels, tho, are made up of 3-D stuff, like most old and new FPSs. Take DOOM. USed 3-D levels, 2-D sprites. Take old Duke3d. 3-D levels, 2-D sprites. Same deal here. I give them a good score.

Sound. Another deal. Realistic. I give it better than Graphics. Take DOOM. Realistic. Graphics were semi-good. Sound was good. Duke3d. Graphics were good. Sound was better. Hexen. Graphics were excellent. Sound was mega-excellent. See, sound is almost always better.

How long will this last? Not more than half a year. It's fairly easy to win, and there is a boring multiplayer mode. High score anyway, though.


Multiplayer fun?

Now, playablility. This game has the ability to use either the control pad or control stick to move. Dealing with that, the other will be used to aim. B will jump and open doors, and A will use ure weapon.

I give this game a reasonable 88% score. It's real reasonable, and makes sense. - Mew007 88%

[Key to the reviewing system]