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When Chrono Trigger came in 1995 it was one of the most eagerly
awaited games of the year. Even before the game had actually began to shape
up the japanese press made a big fuss about the 3 big legends working on
this "dream project": Hironbu Sakaguchi (the producer of all the Final
Fantasy games), Akira Toriyama (Designer of the Dragon Quest -series
and the creator of the in Japan hugely popular Dragonball phenomenon) and
Yuji Horii (The author of the Dragon Quest series).
ow let's see hot this hugely hyped RPG stands up to the rock hard competition
from other great RPGs like Final Fantasy 6 (Final Fantasy 3 outside Japan),
Secret of Mana and Zelda 3.
The Fights
I was pleasently surprised by Chrono Trigger when I first tried it. I
really like RPGs, but the Final Fantasy type text based fighting systems
that most RPGs uses can become a tad bit too reptitive and complex after
a while and that's why Chrono Trigger appeal to me. Active Time Battle 2.0
is the fancy name of this rather unique battling system which is a mix of
the Final Fantasy type system and the Secret of Mana fighting system.
When it's time to battle a menu appears displaying your teams HP and MP etc and the battle begins. Just like in FF3 you have a little bar that must be filled until you can attack. Even though you own fighters mostly stands still when fighting the enemies can move around practically the whole screen.
No more invisble enemies...
One other thing that tend to get rather annoying in some RPGs is the "invisible
enemy concept". You can stroll around in a
cave when, without a warning the screen changes and you must
fight some invisible enemy that attacked you... Again when Squares constructed
Chrono Triggers somehow they must have heard my prayers because now you actually
SEE all the enemies walking around the dungeons and you can choose approach
them or not (Many times there is no way of escaping battles). Here Square
has added some nice touches to the concept: Enemies sometimes enters the
scene in the most imaginative ways. A example: Once when you're walking around
inside a big castle and approaches a staircase an enemy spots you and calls
for his two friends who comes comes riding down the banisters. What an entrance!
Magic!
Chrono Trigger is a ground breaking game in many ways and the magic system
hasn't been left untouched in any way. As asual, all the persons in you party
have their own set of magics or "Techs" as they are called in this game.
These techs are fine indeed but you won't come near serious destruction power
until you learn to combine different persons tech in Dual or even Tripple
Techs. These attacks are devestating but also takes magics from all two or
three magicians at the same time so watch that MP...
The Story
Okay enough of the fights, let's go over to another essential part of an
RPG, the story.
Here Chrono Trigger also differs from Squares other RPGs. When the Final
Fantasy games often has a very dark, moody and grand openings/intros here
the games start with Chrono, the hero of the game wakes up in his bed at
home, takes farewell of his mom and goes out to look at the festival that
has been arrenged in his village. You can now control Chrono and go around
and play different games at the festival. Soon you'll bump into Marle (who
in fact is the princess of the Kingdom who has run away from home tired of
the boring life as a princess) who asks you to show her around. After a while
you will decide to go and see the latest of your best friend Lucca's invention,
a teleporter. When Marle tests the teleporter the amulet she is wearing affects
the machine and she is sent back in time. Chrono doesn't doubt a second to
follow her back in time and try to rescue her.
When Marle arrives at her hometown in 600 e.kr (400 years before her time)
she is mistaken for being the Queen who
had been abducted by some evil monsters earlier.
Because of this, they stop searching for the real Queen (Who in fact is a
distant ancestor of Marle) because they believe that Marle is their Queen.
Now when the real Queen isn't going to be rescued she will not be able to
give bith to any "baby-princess" either, and Marle will never be borned at
all (since she is distant child to the Queen)!
Now Marle is affected by the "back-to-the-future-syndrom" and simply ceases
to excist (see picture to the right). Now Chrono must rescue the Queen to
stop Marle from not being born...
This is the beginning of Squares best RPGs ever, which's brilliant
storyline holds many surprises for the player. The story is also as in most
of Squares RPGs very touching and thorough and holds the playing an a firm
grip not letting him stop playing... I even missed the most parts of the
Final in the Soccer World Cup this summer because of this game!!
The game holds much resemblance to the brill Sci-Fi movies Back to the Future. For Example you remeber when Biff, after McFly has been in the old wild west and beat the crap out of Biff's distant ancestor there, suddenly has changed from being an annoying bully to a complete "neard" who even washes McFly's car for free!... Well this same thing happen with one of the bad guys in the game and it is hystericaly fun and MUST be experinced. The moment when you first see him do the washing up at the Mayor's house in the village that he before had terroized is one of the best moments I have ever experienced in a videogame ever!
The Music
The Music is also great, almost in the same league as the tunes in FF6! I
especially like the intro song and it happens that I start the game
just to hear the great intro song once more. In other words, the music is
also rather neat.
Overall
Chrono Trigger is a must buy for every serious RPF fan especially for
those who like me just can't stand the boring and repetitive fights of the
Final Fantasy games! The only bad thing I can come up with is that I may
be a little bit to short. It's not very short and will take many days of
intense playing to complete and with over 10 different endings it will keep
you occupied for some time but if you compare it to Final Fantasy 6 (which
is HUGE) it's rather short.
- Mattias Liedholm
94%
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